Flash Level: Determines how much time you need to flash the Timer
Game Level: Determines how hard the specific game mode is
Pass Level: Determines how hard it is to pass a specific chapter
Completion Level: Determines how hard it is to complete the game mode
Experience Level: Determines how much experience you need to beat the game mode
Flash Count Level: Sets the timer for flashing and determines how fast the timer goes down
Button Level: Determines how seeable or none-seeable the buttons are
Position Level: Determines where the specific positions the buttons will be
Chapter Level: Determines how many chapters a game mode will have and will also determine how hard each chapter will be
Click Time Level: Determines how fast you'll need to click the "flash" button when the timer goes completely down
Error Level: Determines how many errors you'll get per second
Light Level: Determines how hard it will be to see the buttons and to press them
Hardcore Level: Determines how hard it will be to do everything and is meant for Professional's
Freeze Time Level: Determines when your activity doesn't count
Nightmare Level: Randomizes all the A.I. Levels for each Level and can randomize an A.I. number above 60 and 70, makes the entire reset panel have errors, and permanently has an error
Power Level: Determines how much power will be taken away depending on how fast or slow your movements/activities are and can be managed by Vents (Managing Power in Vents doesn't make it increase but instead makes it go much slower when going down)
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